Chapter 1. Research Scope
1.1. Research Objectives
1.2. Market Definition
1.3. Analysis Period
1.4. Market Size Breakdown by Segments
1.4.1. Market size breakdown, by offering
1.4.2. Market size breakdown, by deployment
1.4.3. Market size breakdown, by project lifecycle
1.4.4. Market size breakdown, by application
1.4.5. Market size breakdown, by end user
1.4.6. Market size breakdown, by region
1.4.7. Market size breakdown, by country
1.5. Market Data Reporting Unit
1.5.1. Value
1.6. Key Stakeholders
Chapter 2. Research Methodology
2.1. Secondary Research
2.1.1. Paid
2.1.2. Unpaid
2.1.3. P&S Intelligence database
2.2. Primary Research
2.3. Market Size Estimation
2.4. Data Triangulation
2.5. Currency Conversion Rates
2.6. Assumptions for the Study
2.7. Notes and Caveats
Chapter 3. Executive Summary
Chapter 4. Market Indicators
Chapter 5. Industry Outlook
5.1. Market Dynamics
5.1.1. Trends
5.1.2. Drivers
5.1.3. Restraints/challenges
5.1.4. Impact analysis of drivers/restraints
5.2. Impact of COVID-19
5.3. Porter’s Five Forces Analysis
5.3.1. Bargaining power of buyers
5.3.2. Bargaining power of suppliers
5.3.3. Threat of new entrants
5.3.4. Intensity of rivalry
5.3.5. Threat of substitutes
Chapter 6. Global Market
6.1. Overview
6.2. Market Revenue, by Offering (2017–2030)
6.3. Market Revenue, by Deployment (2017–2030)
6.4. Market Revenue, by Project Lifecycle (2017–2030)
6.5. Market Revenue, by Application (2017–2030)
6.6. Market Revenue, by End User (2017–2030)
6.7. Market Revenue, by Region (2017–2030)
Chapter 7. North America Market
7.1. Overview
7.2. Market Revenue, by Offering (2017–2030)
7.3. Market Revenue, by Deployment (2017–2030)
7.4. Market Revenue, by Project Lifecycle (2017–2030)
7.5. Market Revenue, by Application (2017–2030)
7.6. Market Revenue, by End User (2017–2030)
7.7. Market Revenue, by Country (2017–2030)
Chapter 8. Europe Market
8.1. Overview
8.2. Market Revenue, by Offering (2017–2030)
8.3. Market Revenue, by Deployment (2017–2030)
8.4. Market Revenue, by Project Lifecycle (2017–2030)
8.5. Market Revenue, by Application (2017–2030)
8.6. Market Revenue, by End User (2017–2030)
8.7. Market Revenue, by Country (2017–2030)
Chapter 9. APAC Market
9.1. Overview
9.2. Market Revenue, by Offering (2017–2030)
9.3. Market Revenue, by Deployment (2017–2030)
9.4. Market Revenue, by Project Lifecycle (2017–2030)
9.5. Market Revenue, by Application (2017–2030)
9.6. Market Revenue, by End User (2017–2030)
9.7. Market Revenue, by Country (2017–2030)
Chapter 10. LATAM Market
10.1. Overview
10.2. Market Revenue, by Offering (2017–2030)
10.3. Market Revenue, by Deployment (2017–2030)
10.4. Market Revenue, by Project Lifecycle (2017–2030)
10.5. Market Revenue, by Application (2017–2030)
10.6. Market Revenue, by End User (2017–2030)
10.7. Market Revenue, by Country (2017–2030)
Chapter 11. MEA Market
11.1. Overview
11.2. Market Revenue, by Offering (2017–2030)
11.3. Market Revenue, by Deployment (2017–2030)
11.4. Market Revenue, by Project Lifecycle (2017–2030)
11.5. Market Revenue, by Application (2017–2030)
11.6. Market Revenue, by End User (2017–2030)
11.7. Market Revenue, by Country (2017–2030)
Chapter 12. U.S. Market
12.1. Overview
12.2. Market Revenue, by Offering (2017–2030)
12.3. Market Revenue, by Deployment (2017–2030)
12.4. Market Revenue, by Project Lifecycle (2017–2030)
12.5. Market Revenue, by Application (2017–2030)
12.6. Market Revenue, by End User (2017–2030)
Chapter 13. Canada Market
13.1. Overview
13.2. Market Revenue, by Offering (2017–2030)
13.3. Market Revenue, by Deployment (2017–2030)
13.4. Market Revenue, by Project Lifecycle (2017–2030)
13.5. Market Revenue, by Application (2017–2030)
13.6. Market Revenue, by End User (2017–2030)
Chapter 14. Germany Market
14.1. Overview
14.2. Market Revenue, by Offering (2017–2030)
14.3. Market Revenue, by Deployment (2017–2030)
14.4. Market Revenue, by Project Lifecycle (2017–2030)
14.5. Market Revenue, by Application (2017–2030)
14.6. Market Revenue, by End User (2017–2030)
Chapter 15. France Market
15.1. Overview
15.2. Market Revenue, by Offering (2017–2030)
15.3. Market Revenue, by Deployment (2017–2030)
15.4. Market Revenue, by Project Lifecycle (2017–2030)
15.5. Market Revenue, by Application (2017–2030)
15.6. Market Revenue, by End User (2017–2030)
Chapter 16. U.K. Market
16.1. Overview
16.2. Market Revenue, by Offering (2017–2030)
16.3. Market Revenue, by Deployment (2017–2030)
16.4. Market Revenue, by Project Lifecycle (2017–2030)
16.5. Market Revenue, by Application (2017–2030)
16.6. Market Revenue, by End User (2017–2030)
Chapter 17. Italy Market
17.1. Overview
17.2. Market Revenue, by Offering (2017–2030)
17.3. Market Revenue, by Deployment (2017–2030)
17.4. Market Revenue, by Project Lifecycle (2017–2030)
17.5. Market Revenue, by Application (2017–2030)
17.6. Market Revenue, by End User (2017–2030)
Chapter 18. Spain Market
18.1. Overview
18.2. Market Revenue, by Offering (2017–2030)
18.3. Market Revenue, by Deployment (2017–2030)
18.4. Market Revenue, by Project Lifecycle (2017–2030)
18.5. Market Revenue, by Application (2017–2030)
18.6. Market Revenue, by End User (2017–2030)
Chapter 19. Japan Market
19.1. Overview
19.2. Market Revenue, by Offering (2017–2030)
19.3. Market Revenue, by Deployment (2017–2030)
19.4. Market Revenue, by Project Lifecycle (2017–2030)
19.5. Market Revenue, by Application (2017–2030)
19.6. Market Revenue, by End User (2017–2030)
Chapter 20. China Market
20.1. Overview
20.2. Market Revenue, by Offering (2017–2030)
20.3. Market Revenue, by Deployment (2017–2030)
20.4. Market Revenue, by Project Lifecycle (2017–2030)
20.5. Market Revenue, by Application (2017–2030)
20.6. Market Revenue, by End User (2017–2030)
Chapter 21. India Market
21.1. Overview
21.2. Market Revenue, by Offering (2017–2030)
21.3. Market Revenue, by Deployment (2017–2030)
21.4. Market Revenue, by Project Lifecycle (2017–2030)
21.5. Market Revenue, by Application (2017–2030)
21.6. Market Revenue, by End User (2017–2030)
Chapter 22. Australia Market
22.1. Overview
22.2. Market Revenue, by Offering (2017–2030)
22.3. Market Revenue, by Deployment (2017–2030)
22.4. Market Revenue, by Project Lifecycle (2017–2030)
22.5. Market Revenue, by Application (2017–2030)
22.6. Market Revenue, by End User (2017–2030)
Chapter 23. South Korea Market
23.1. Overview
23.2. Market Revenue, by Offering (2017–2030)
23.3. Market Revenue, by Deployment (2017–2030)
23.4. Market Revenue, by Project Lifecycle (2017–2030)
23.5. Market Revenue, by Application (2017–2030)
23.6. Market Revenue, by End User (2017–2030)
Chapter 24. Brazil Market
24.1. Overview
24.2. Market Revenue, by Offering (2017–2030)
24.3. Market Revenue, by Deployment (2017–2030)
24.4. Market Revenue, by Project Lifecycle (2017–2030)
24.5. Market Revenue, by Application (2017–2030)
24.6. Market Revenue, by End User (2017–2030)
Chapter 25. Mexico Market
25.1. Overview
25.2. Market Revenue, by Offering (2017–2030)
25.3. Market Revenue, by Deployment (2017–2030)
25.4. Market Revenue, by Project Lifecycle (2017–2030)
25.5. Market Revenue, by Application (2017–2030)
25.6. Market Revenue, by End User (2017–2030)
Chapter 26. Saudi Arabia Market
26.1. Overview
26.2. Market Revenue, by Offering (2017–2030)
26.3. Market Revenue, by Deployment (2017–2030)
26.4. Market Revenue, by Project Lifecycle (2017–2030)
26.5. Market Revenue, by Application (2017–2030)
26.6. Market Revenue, by End User (2017–2030)
Chapter 27. South Africa Market
27.1. Overview
27.2. Market Revenue, by Offering (2017–2030)
27.3. Market Revenue, by Deployment (2017–2030)
27.4. Market Revenue, by Project Lifecycle (2017–2030)
27.5. Market Revenue, by Application (2017–2030)
27.6. Market Revenue, by End User (2017–2030)
Chapter 28. U.A.E. Market
28.1. Overview
28.2. Market Revenue, by Offering (2017–2030)
28.3. Market Revenue, by Deployment (2017–2030)
28.4. Market Revenue, by Project Lifecycle (2017–2030)
28.5. Market Revenue, by Application (2017–2030)
28.6. Market Revenue, by End User (2017–2030)
Chapter 29. Competitive Landscape
29.1. List of Market Players and their Offerings
29.2. Competitive Benchmarking of Key Players
29.3. Product Benchmarking of Key Players
29.4. Recent Strategic Developments
Chapter 30. Company Profiles
30.1. Autodesk, Inc.
30.1.1. Business overview
30.1.2. Product and service offerings
30.1.3. Key financial summary
30.2. NEMETSCHEK SE
30.2.1. Business overview
30.2.2. Product and service offerings
30.2.3. Key financial summary
30.3. Bentley Systems, Incorporated
30.3.1. Business overview
30.3.2. Product and service offerings
30.3.3. Key financial summary
30.4. Trimble Inc.
30.4.1. Business overview
30.4.2. Product and service offerings
30.4.3. Key financial summary
30.5. Dassault Systèmes
30.5.1. Business overview
30.5.2. Product and service offerings
30.5.3. Key financial summary
30.6. RIB Software GmbH
30.6.1. Business overview
30.6.2. Product and service offerings
30.6.3. Key financial summary
30.7. AVEVA Group PLC
30.7.1. Business overview
30.7.2. Product and service offerings
30.7.3. Key financial summary
30.8. Hexagon AB
30.8.1. Business overview
30.8.2. Product and service offerings
30.8.3. Key financial summary
30.9. Archidata Inc.
30.9.1. Business overview
30.9.2. Product and service offerings
30.10. Pinnacle Infotech
30.10.1. Business overview
30.10.2. Product and service offerings
30.11. Revit Modeling India
30.11.1. Business overview
30.11.2. Product and service offerings
30.12. Planon Group
30.12.1. Business overview
30.12.2. Product and service offerings
30.13. LOD Planner, Inc.
30.13.1. Business overview
30.13.2. Product and service offerings
30.14. ACCA software S.p.A.
30.14.1. Business overview
30.14.2. Product and service offerings
30.15. ArCADiasoft
30.15.1. Business overview
30.15.2. Product and service offerings
Chapter 31. Appendix
31.1. Abbreviations
31.2. Sources and References
31.3. Related Reports
| ※参考情報 ビルディング・インフォメーション・モデリング(BIM)は、建物のライフサイクル全般にわたる情報を集約し、管理する手法を指します。BIMは、設計、施工、運用、保守に至るまで、さまざまな段階で使用される3次元のデジタルモデルを基にしており、設計者や施工者、維持管理者などが協力してプロジェクトを進めるための強力なツールとなります。 BIMは主に三つの種類に分類されます。一つ目は3Dモデリングです。これは、建物の形状や構造を視覚的に表現するもので、デザインレビューやクライアントとのコミュニケーションに便利です。二つ目は4Dモデリングで、これは時間の要素を追加することで、プロジェクトのスケジュールや施工の進捗を可視化します。最後に5Dモデリングは、コスト情報を統合するもので、プロジェクトにおける予算の管理やコストの予測を助けます。 BIMの用途は多岐にわたります。設計段階では、建物の設計をリアルタイムで調整し、設計者同士のコミュニケーションを効率的に行うことができます。施工段階では、施工計画の最適化やリスク管理に役立ちます。さらに、運用段階では、施設の維持管理や資産管理を容易にするための情報を提供します。これにより、運用コストの削減や効率的な資源配分が可能となります。 BIMの関連技術には、さまざまなものがあります。例えば、クラウドコンピューティングは、BIMデータの共有やリアルタイムでの編集を可能にし、チーム間の作業の効率化に寄与します。また、モバイルデバイスを活用した技術により、現場での作業者はいつでもどこでもBIMモデルにアクセスし、情報を確認することができます。これにより、現場での判断や即座の対応が可能になり、安全性や生産性が向上します。 さらに、BIMは建物の性能分析や衝突検出などの機能を提供します。たとえば、解析ツールを用いてエネルギー効率や省エネ効果を評価することができ、環境への配慮を強化することができます。また、機械設備や配管の設置における衝突検出を行い、施工時の問題を事前に解決することが可能です。これにより、工事の遅延や追加コストを防ぐことができます。 近年では、BIMは国際的なプロジェクトにおいても重要な役割を果たしています。国や地域によって、BIMを利用した標準化や規制が進み、国際的な建設基準の策定が行われています。このように、BIMは業界全体の効率性を向上させ、持続可能な建設を実現するために欠かせない技術となっています。 また、BIMはデジタルツインとも密接に関連しています。デジタルツインは、物理的な建物や施設のリアルタイムデータを反映した仮想モデルであり、運用中の建物の状態を把握するためのツールとして用いられます。これにより、予防的なメンテナンスや最適な運用が行えるようになります。 BIMは、単なる設計ツールにとどまらず、建設業界における業務プロセスの革新を促進する重要な要素です。今後も技術の進化とともに、さらなる活用が期待されており、建設業界の発展に貢献し続けることでしょう。BIMの導入により、コミュニケーションの改善、コスト削減、品質向上などが図られ、より効率的で持続可能な建設が実現されることが望まれます。これからのBIMの展開に注目が集まっています。 |

