教育おける複合現実の世界市場2021年-2025年

【英語タイトル】Global Mixed Reality in Education Sector Market 2021-2025

Technavioが出版した調査資料(IRTNTR70196)・商品コード:IRTNTR70196
・発行会社(調査会社):Technavio
・発行日:2021年2月12日
・ページ数:約120
・レポート言語:英語
・レポート形式:PDF
・納品方法:Eメール(受注後24時間以内)
・調査対象地域:北米、ヨーロッパ、アジア太平洋、南米、中東・アフリカ
・産業分野:教育
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テクナビオ社の本調査レポートでは、世界の教育おける複合現実市場について調査・分析し、エグゼクティブサマリー、市場状況、市場規模、ファイブフォース分析、製品別(ハードウェア、ソフトウェア)分析、エンドユーザー別(高等教育、K-12)分析、顧客状況、地域別状況、企業状況、企業分析などの項目を掲載しています。
・エグゼクティブサマリー
・市場状況
・市場規模
・ファイブフォース分析
・世界の教育おける複合現実市場規模:製品別(ハードウェア、ソフトウェア)
・世界の教育おける複合現実市場規模:エンドユーザー別(高等教育、K-12)
・顧客状況
・地域別状況
・企業状況
・企業分析
【レポートの概要】

Mixed Reality in Education Sector Market 2021-2025
Technavio has been monitoring the mixed reality in education sector market and it is poised to grow by $ 96651.34 th during 2021-2025, progressing at a CAGR of 72% during the forecast period. Our report on mixed reality in education sector market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.
The report offers an up-to-date analysis regarding the current global market scenario, latest trends and drivers, and the overall market environment. The market is driven by the increasing demand for experiential learning and increased affordability of mixed reality hardware. In addition, increasing demand for experiential learning is anticipated to boost the growth of the market as well.
The mixed reality in education sector market analysis includes product segment, end-user segment and geographical landscapes.
Technavio’s mixed reality in education sector market is segmented as below:

By Product
• Hardware
• Software

By End-user
• Higher education
• K12

By Geographical Landscapes
• North America
• Europe
• APAC
• South America
• MEA

This study identifies the increase in the number of mixed reality classrooms as one of the prime reasons driving the mixed reality in education sector market growth during the next few years.
Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters. Our report on mixed reality in education sector market covers the following areas:
• Mixed reality in education sector market sizing
• Mixed reality in education sector market forecast
• Mixed reality in education sector market industry analysis

Technavio’s robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading mixed reality in education sector market vendors that include Acer Inc., Alphabet Inc., Avegant Corp., HP Inc., Lenovo Group Ltd., Magic Leap Inc., Microsoft Corp., Osterhout Design Group, Pearson Plc, and zSpace Inc. Also, the mixed reality in education sector market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage on all forthcoming growth opportunities.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors. For further information on this report, please visit – https://www.technavio.com/report/mixed-reality-in-education-sector-market-industry-analysis

Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research – both primary and secondary. Technavio’s market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast an accurate market growth.

【レポートの目次】

• Executive Summary
o Market Overview
• Market Landscape
o Market ecosystem
o Value chain analysis
• Market Sizing
o Market definition
o Market segment analysis
o Market size 2020
o Market outlook: Forecast for 2020 – 2025
• Five Forces Analysis
o Five Forces Summary
o Bargaining power of buyers
o Bargaining power of suppliers
o Threat of new entrants
o Threat of substitutes
o Threat of rivalry
o Market condition
• Market Segmentation by Product
o Market segments
o Comparison by Product
o Hardware – Market size and forecast 2020-2025
o Software – Market size and forecast 2020-2025
o Market opportunity by Product
• Market Segmentation by End-user
o Market segments
o Comparison by End-user
o Higher education – Market size and forecast 2020-2025
o K12 – Market size and forecast 2020-2025
o Market opportunity by End-user
• Customer landscape
o Customer landscape
• Geographic Landscape
o Geographic segmentation
o Geographic comparison
o North America – Market size and forecast 2020-2025
o Europe – Market size and forecast 2020-2025
o APAC – Market size and forecast 2020-2025
o South America – Market size and forecast 2020-2025
o MEA – Market size and forecast 2020-2025
o Key leading countries
o Market opportunity by geography
o Market drivers – Demand led growth
o Market challenges
o Market trends
• Vendor Landscape
o Overview
o Vendor landscape
o Landscape disruption
• Vendor Analysis
o Vendors covered
o Market positioning of vendors
o Acer Inc.
o Alphabet Inc.
o Avegant Corp.
o HP Inc.
o Lenovo Group Ltd.
o Magic Leap Inc.
o Microsoft Corp.
o Osterhout Design Group
o Pearson Plc
o zSpace Inc.
• Appendix
o Scope of the report
o Currency conversion rates for US$
o Research methodology
o List of abbreviations

Exhibit
• 1: Key Finding 1
• 2: Key Finding 2
• 3: Key Finding 3
• 4: Key Finding 5
• 5: Key Finding 6
• 6: Key Finding 7
• 7: Key Finding 8
• 8: Key Finding 9
• 9: Parent market
• 10: Market characteristics
• 11: Offerings of vendors included in the market definition
• 12: Market segments
• 13: Global – Market size and forecast 2020 – 2025 ($ thousand)
• 14: Global market: Year-over-year growth 2020 – 2025 (%)
• 15: Five forces analysis 2020 & 2025
• 16: Bargaining power of buyers
• 17: Bargaining power of suppliers
• 18: Threat of new entrants
• 19: Threat of substitutes
• 20: Threat of rivalry
• 21: Market condition – Five forces 2020
• 22: Product – Market share 2020-2025 (%)
• 23: Comparison by Product
• 24: Hardware – Market size and forecast 2020-2025 ($ thousand)
• 25: Hardware – Year-over-year growth 2020-2025 (%)
• 26: Software – Market size and forecast 2020-2025 ($ thousand)
• 27: Software – Year-over-year growth 2020-2025 (%)
• 28: Market opportunity by Product
• 29: End user – Market share 2020-2025 (%)
• 30: Comparison by End user
• 31: Higher education – Market size and forecast 2020-2025 ($ thousand)
• 32: Higher education – Year-over-year growth 2020-2025 (%)
• 33: K12 – Market size and forecast 2020-2025 ($ thousand)
• 34: K12 – Year-over-year growth 2020-2025 (%)
• 35: Market opportunity by End user
• 36: Customer landscape
• 37: Market share by geography 2020-2025 (%)
• 38: Geographic comparison
• 39: North America – Market size and forecast 2020-2025 ($ thousand)
• 40: North America – Year-over-year growth 2020-2025 (%)
• 41: Europe – Market size and forecast 2020-2025 ($ thousand)
• 42: Europe – Year-over-year growth 2020-2025 (%)
• 43: APAC – Market size and forecast 2020-2025 ($ thousand)
• 44: APAC – Year-over-year growth 2020-2025 (%)
• 45: South America – Market size and forecast 2020-2025 ($ thousand)
• 46: South America – Year-over-year growth 2020-2025 (%)
• 47: MEA – Market size and forecast 2020-2025 ($ thousand)
• 48: MEA – Year-over-year growth 2020-2025 (%)
• 49: Key leading countries
• 50: Market opportunity by geography ($ thousand)
• 51: Impact of drivers and challenges
• 52: Vendor landscape
• 53: Landscape disruption
• 54: Industry risks
• 55: Vendors covered
• 56: Market positioning of vendors
• 57: Acer Inc. – Overview
• 58: Acer Inc. – Business segments
• 59: Acer Inc. – Key offerings
• 60: Acer Inc. – Key customers
• 61: Acer Inc. – Segment focus
• 62: Alphabet Inc. – Overview
• 63: Alphabet Inc. – Business segments
• 64: Alphabet Inc. – Key offerings
• 65: Alphabet Inc. – Key customers
• 66: Alphabet Inc. – Segment focus
• 67: Avegant Corp. – Overview
• 68: Avegant Corp. – Product and service
• 69: Avegant Corp. – Key offerings
• 70: Avegant Corp. – Key customers
• 71: Avegant Corp. – Segment focus
• 72: HP Inc. – Overview
• 73: HP Inc. – Business segments
• 74: HP Inc. – Key offerings
• 75: HP Inc. – Key customers
• 76: HP Inc. – Segment focus
• 77: Lenovo Group Ltd. – Overview
• 78: Lenovo Group Ltd. – Business segments
• 79: Lenovo Group Ltd. – Key offerings
• 80: Lenovo Group Ltd. – Key customers
• 81: Lenovo Group Ltd. – Segment focus
• 82: Magic Leap Inc. – Overview
• 83: Magic Leap Inc. – Product and service
• 84: Magic Leap Inc. – Key offerings
• 85: Magic Leap Inc. – Key customers
• 86: Magic Leap Inc. – Segment focus
• 87: Microsoft Corp. – Overview
• 88: Microsoft Corp. – Business segments
• 89: Microsoft Corp. – Key offerings
• 90: Microsoft Corp. – Key customers
• 91: Microsoft Corp. – Segment focus
• 92: Osterhout Design Group – Overview
• 93: Osterhout Design Group – Product and service
• 94: Osterhout Design Group – Key offerings
• 95: Osterhout Design Group – Key customers
• 96: Osterhout Design Group – Segment focus
• 97: Pearson Plc – Overview
• 98: Pearson Plc – Business segments
• 99: Pearson Plc – Key offerings
• 100: Pearson Plc – Key customers
• 101: Pearson Plc – Segment focus
• 102: zSpace Inc. – Overview
• 103: zSpace Inc. – Product and service
• 104: zSpace Inc. – Key offerings
• 105: zSpace Inc. – Key customers
• 106: zSpace Inc. – Segment focus
• 107: Currency conversion rates for US$
• 108: Research Methodology
• 109: Validation techniques employed for market sizing
• 110: Information sources
• 111: List of abbreviations



【掲載企業】

Acer Inc., Alphabet Inc., Avegant Corp., HP Inc., Lenovo Group Ltd., Magic Leap Inc., Microsoft Corp., Osterhout Design Group, Pearson Plc, zSpace Inc.

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