世界の車載エンターテイメント市場2016

◆英語タイトル:Global In-Vehicle Entertainment Market Research Report 2016
◆商品コード:QYR61221160
◆発行会社(調査会社):QYResearch
◆発行日:2016年9月20日
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※当調査レポートでは、世界の車載エンターテイメント市場について調査・分析し、市場概観、市場動向、車載エンターテイメントの世界市場規模、市場予測、地域別市場規模(日本市場、中国市場、米国市場、欧州市場など)、用途別市場分析、製造コスト分析、主要なメーカー分析(企業概要、主な製品概要、生産・販売動向、連絡先など)、種類別価格分析、価格情報、市場環境分析、輸出・輸入データ、市場シェア分析などを含め、以下の構成でお届けいたします。

・車載エンターテイメントの世界市場:市場概要
・車載エンターテイメントの世界市場:市場動向
・車載エンターテイメントの世界市場:市場規模、市場規模予測
・車載エンターテイメントの地域別市場規模(日本市場、中国市場、アメリカ市場、ヨーロッパ市場など)
・車載エンターテイメントの世界市場:用途別市場分析
・車載エンターテイメントの製造コスト分析
・車載エンターテイメントの企業間競争状況
・車載エンターテイメントの主要なメーカー分析(企業情報、主な製品概要、生産・販売動向、連絡先など)
・車載エンターテイメントの種類別価格分析
・車載エンターテイメントの価格動向
・車載エンターテイメントの世界市場:市場環境分析
・車載エンターテイメントの世界市場:輸出・輸入データ
・車載エンターテイメントの世界市場:市場シェア分析
・車載エンターテイメントの世界市場:結論
...
【レポートの概要】

Notes:
Production, means the output of In-Vehicle Entertainment

Revenue, means the sales value of In-Vehicle Entertainment

This report studies In-Vehicle Entertainment in Global market, especially in North America, Europe, China, Japan, Southeast Asia and India, focuses on top manufacturers in global market, with production, price, revenue and market share for each manufacturer, covering

Apple

Google

Spotify

Pandora

Global Mobile Suppliers Association (GSA)

Nissan

Audi

AT&T

Verizon

EE

Deutsche Telekom

GENIVI

Chrysler

Global M2M Association

GSMA

Harman

Toyota

Microsoft

MySpace

Car Connectivity Consortium

Market Segment by Regions, this report splits Global into several key Regions, with production, consumption, revenue, market share and growth rate of In-Vehicle Entertainment in these regions, from 2011 to 2021 (forecast), like

North America

Europe

China

Japan

Southeast Asia

India

Split by product type, with production, revenue, price, market share and growth rate of each type, can be divided into

Music

Games

Video

In-car WiFi

Other

Split by application, this report focuses on consumption, market share and growth rate of In-Vehicle Entertainment in each application, can be divided into

Application 1

Application 2

Application 3

【レポートの目次】

Table of Contents

Global In-Vehicle Entertainment Market Research Report 2016

1 In-Vehicle Entertainment Market Overview

1.1 Product Overview and Scope of In-Vehicle Entertainment

1.2 In-Vehicle Entertainment Segment by Type

1.2.1 Global Production Market Share of In-Vehicle Entertainment by Type in 2015

1.2.2 Music

1.2.3 Games

1.2.4 Video

1.2.5 In-car WiFi

1.2.6 Other

1.3 In-Vehicle Entertainment Segment by Application

1.3.1 In-Vehicle Entertainment Consumption Market Share by Application in 2015

1.3.2 Application 1

1.3.3 Application 2

1.3.4 Application 3

1.4 In-Vehicle Entertainment Market by Region

1.4.1 North America Status and Prospect (2011-2021)

1.4.2 Europe Status and Prospect (2011-2021)

1.4.3 China Status and Prospect (2011-2021)

1.4.4 Japan Status and Prospect (2011-2021)

1.4.5 Southeast Asia Status and Prospect (2011-2021)

1.4.6 India Status and Prospect (2011-2021)

1.5 Global Market Size (Value) of In-Vehicle Entertainment (2011-2021)

2 Global In-Vehicle Entertainment Market Competition by Manufacturers

2.1 Global In-Vehicle Entertainment Production and Share by Manufacturers (2015 and 2016)

2.2 Global In-Vehicle Entertainment Revenue and Share by Manufacturers (2015 and 2016)

2.3 Global In-Vehicle Entertainment Average Price by Manufacturers (2015 and 2016)

2.4 Manufacturers In-Vehicle Entertainment Manufacturing Base Distribution, Sales Area and Product Type

2.5 In-Vehicle Entertainment Market Competitive Situation and Trends

2.5.1 In-Vehicle Entertainment Market Concentration Rate

2.5.2 In-Vehicle Entertainment Market Share of Top 3 and Top 5 Manufacturers

2.5.3 Mergers & Acquisitions, Expansion

3 Global In-Vehicle Entertainment Production, Revenue (Value) by Region (2011-2016)

3.1 Global In-Vehicle Entertainment Production by Region (2011-2016)

3.2 Global In-Vehicle Entertainment Production Market Share by Region (2011-2016)

3.3 Global In-Vehicle Entertainment Revenue (Value) and Market Share by Region (2011-2016)

3.4 Global In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

3.5 North America In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

3.6 Europe In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

3.7 China In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

3.8 Japan In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

3.9 Southeast Asia In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

3.10 India In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

4 Global In-Vehicle Entertainment Supply (Production), Consumption, Export, Import by Regions (2011-2016)

4.1 Global In-Vehicle Entertainment Consumption by Regions (2011-2016)

4.2 North America In-Vehicle Entertainment Production, Consumption, Export, Import by Regions (2011-2016)

4.3 Europe In-Vehicle Entertainment Production, Consumption, Export, Import by Regions (2011-2016)

4.4 China In-Vehicle Entertainment Production, Consumption, Export, Import by Regions (2011-2016)

4.5 Japan In-Vehicle Entertainment Production, Consumption, Export, Import by Regions (2011-2016)

4.6 Southeast Asia In-Vehicle Entertainment Production, Consumption, Export, Import by Regions (2011-2016)

4.7 India In-Vehicle Entertainment Production, Consumption, Export, Import by Regions (2011-2016)

5 Global In-Vehicle Entertainment Production, Revenue (Value), Price Trend by Type

5.1 Global In-Vehicle Entertainment Production and Market Share by Type (2011-2016)

5.2 Global In-Vehicle Entertainment Revenue and Market Share by Type (2011-2016)

5.3 Global In-Vehicle Entertainment Price by Type (2011-2016)

5.4 Global In-Vehicle Entertainment Production Growth by Type (2011-2016)

6 Global In-Vehicle Entertainment Market Analysis by Application

6.1 Global In-Vehicle Entertainment Consumption and Market Share by Application (2011-2016)

6.2 Global In-Vehicle Entertainment Consumption Growth Rate by Application (2011-2016)

6.3 Market Drivers and Opportunities

6.3.1 Potential Applications

6.3.2 Emerging Markets/Countries

7 Global In-Vehicle Entertainment Manufacturers Profiles/Analysis

7.1 Apple

7.1.1 Company Basic Information, Manufacturing Base and Its Competitors

7.1.2 In-Vehicle Entertainment Product Type, Application and Specification

7.1.2.1 Type I

7.1.2.2 Type II

7.1.3 Apple In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2015 and 2016)

7.1.4 Main Business/Business Overview

7.2 Google

7.2.1 Company Basic Information, Manufacturing Base and Its Competitors

7.2.2 In-Vehicle Entertainment Product Type, Application and Specification

7.2.2.1 Type I

7.2.2.2 Type II

7.2.3 Google In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2015 and 2016)

7.2.4 Main Business/Business Overview

7.3 Spotify

7.3.1 Company Basic Information, Manufacturing Base and Its Competitors

7.3.2 In-Vehicle Entertainment Product Type, Application and Specification

7.3.2.1 Type I

7.3.2.2 Type II

7.3.3 Spotify In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2015 and 2016)

7.3.4 Main Business/Business Overview

7.4 Pandora

7.4.1 Company Basic Information, Manufacturing Base and Its Competitors

7.4.2 In-Vehicle Entertainment Product Type, Application and Specification

7.4.2.1 Type I

7.4.2.2 Type II

7.4.3 Pandora In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2015 and 2016)

7.4.4 Main Business/Business Overview

7.5 Global Mobile Suppliers Association (GSA)

7.5.1 Company Basic Information, Manufacturing Base and Its Competitors

7.5.2 In-Vehicle Entertainment Product Type, Application and Specification

7.5.2.1 Type I

7.5.2.2 Type II

7.5.3 Global Mobile Suppliers Association (GSA) In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2015 and 2016)

7.5.4 Main Business/Business Overview

7.6 Nissan

7.6.1 Company Basic Information, Manufacturing Base and Its Competitors

7.6.2 In-Vehicle Entertainment Product Type, Application and Specification

7.6.2.1 Type I

7.6.2.2 Type II

7.6.3 Nissan In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2015 and 2016)

7.6.4 Main Business/Business Overview

7.7 Audi

7.7.1 Company Basic Information, Manufacturing Base and Its Competitors

7.7.2 In-Vehicle Entertainment Product Type, Application and Specification

7.7.2.1 Type I

7.7.2.2 Type II

7.7.3 Audi In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2015 and 2016)

7.7.4 Main Business/Business Overview

7.8 AT&T

7.8.1 Company Basic Information, Manufacturing Base and Its Competitors

7.8.2 In-Vehicle Entertainment Product Type, Application and Specification

7.8.2.1 Type I

7.8.2.2 Type II

7.8.3 AT&T In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2015 and 2016)

7.8.4 Main Business/Business Overview

7.9 Verizon

7.9.1 Company Basic Information, Manufacturing Base and Its Competitors

7.9.2 In-Vehicle Entertainment Product Type, Application and Specification

7.9.2.1 Type I

7.9.2.2 Type II

7.9.3 Verizon In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2015 and 2016)

7.9.4 Main Business/Business Overview

7.10 EE

7.10.1 Company Basic Information, Manufacturing Base and Its Competitors

7.10.2 In-Vehicle Entertainment Product Type, Application and Specification

7.10.2.1 Type I

7.10.2.2 Type II

7.10.3 EE In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2015 and 2016)

7.10.4 Main Business/Business Overview

7.11 Deutsche Telekom

7.12 GENIVI

7.13 Chrysler

7.14 Global M2M Association

7.15 GSMA

7.16 Harman

7.17 Toyota

7.18 Microsoft

7.19 MySpace

7.20 Car Connectivity Consortium

8 In-Vehicle Entertainment Manufacturing Cost Analysis

8.1 In-Vehicle Entertainment Key Raw Materials Analysis

8.1.1 Key Raw Materials

8.1.2 Price Trend of Key Raw Materials

8.1.3 Key Suppliers of Raw Materials

8.1.4 Market Concentration Rate of Raw Materials

8.2 Proportion of Manufacturing Cost Structure

8.2.1 Raw Materials

8.2.2 Labor Cost

8.2.3 Manufacturing Expenses

8.3 Manufacturing Process Analysis of In-Vehicle Entertainment

9 Industrial Chain, Sourcing Strategy and Downstream Buyers

9.1 In-Vehicle Entertainment Industrial Chain Analysis

9.2 Upstream Raw Materials Sourcing

9.3 Raw Materials Sources of In-Vehicle Entertainment Major Manufacturers in 2015

9.4 Downstream Buyers

10 Marketing Strategy Analysis, Distributors/Traders

10.1 Marketing Channel

10.1.1 Direct Marketing

10.1.2 Indirect Marketing

10.1.3 Marketing Channel Development Trend

10.2 Market Positioning

10.2.1 Pricing Strategy

10.2.2 Brand Strategy

10.2.3 Target Client

10.3 Distributors/Traders List

11 Market Effect Factors Analysis

11.1 Technology Progress/Risk

11.1.1 Substitutes Threat

11.1.2 Technology Progress in Related Industry

11.2 Consumer Needs/Customer Preference Change

11.3 Economic/Political Environmental Change

12 Global In-Vehicle Entertainment Market Forecast (2016-2021)

12.1 Global In-Vehicle Entertainment Production, Revenue Forecast (2016-2021)

12.2 Global In-Vehicle Entertainment Production, Consumption Forecast by Regions (2016-2021)

12.3 Global In-Vehicle Entertainment Production Forecast by Type (2016-2021)

12.4 Global In-Vehicle Entertainment Consumption Forecast by Application (2016-2021)

12.5 In-Vehicle Entertainment Price Forecast (2016-2021)

13 Research Findings and Conclusion

14 Appendix

Author List

Disclosure Section

Research Methodology

Data Source

China Disclaimer

List of Tables and Figures



Figure Picture of In-Vehicle Entertainment

Figure Global Production Market Share of In-Vehicle Entertainment by Type in 2015

Figure Product Picture of Music

Table Major Manufacturers of Music

Figure Product Picture of Games

Table Major Manufacturers of Games

Figure Product Picture of Video

Table Major Manufacturers of Video

Figure Product Picture of In-car WiFi

Table Major Manufacturers of In-car WiFi

Figure Product Picture of Other

Table Major Manufacturers of Other

Table In-Vehicle Entertainment Consumption Market Share by Application in 2015

Figure Application 1 Examples

Figure Application 2 Examples

Figure Application 3 Examples

Figure North America In-Vehicle Entertainment Revenue (Million USD) and Growth Rate (2011-2021)

Figure Europe In-Vehicle Entertainment Revenue (Million USD) and Growth Rate (2011-2021)

Figure China In-Vehicle Entertainment Revenue (Million USD) and Growth Rate (2011-2021)

Figure Japan In-Vehicle Entertainment Revenue (Million USD) and Growth Rate (2011-2021)

Figure Southeast Asia In-Vehicle Entertainment Revenue (Million USD) and Growth Rate (2011-2021)

Figure India In-Vehicle Entertainment Revenue (Million USD) and Growth Rate (2011-2021)

Figure Global In-Vehicle Entertainment Revenue (Million UDS) and Growth Rate (2011-2021)

Table Global In-Vehicle Entertainment Capacity of Key Manufacturers (2015 and 2016)

Table Global In-Vehicle Entertainment Capacity Market Share by Manufacturers (2015 and 2016)

Figure Global In-Vehicle Entertainment Capacity of Key Manufacturers in 2015

Figure Global In-Vehicle Entertainment Capacity of Key Manufacturers in 2016

Table Global In-Vehicle Entertainment Production of Key Manufacturers (2015 and 2016)

Table Global In-Vehicle Entertainment Production Share by Manufacturers (2015 and 2016)

Figure 2015 In-Vehicle Entertainment Production Share by Manufacturers

Figure 2016 In-Vehicle Entertainment Production Share by Manufacturers

Table Global In-Vehicle Entertainment Revenue (Million USD) by Manufacturers (2015 and 2016)

Table Global In-Vehicle Entertainment Revenue Share by Manufacturers (2015 and 2016)

Table 2015 Global In-Vehicle Entertainment Revenue Share by Manufacturers

Table 2016 Global In-Vehicle Entertainment Revenue Share by Manufacturers

Table Global Market In-Vehicle Entertainment Average Price of Key Manufacturers (2015 and 2016)

Figure Global Market In-Vehicle Entertainment Average Price of Key Manufacturers in 2015

Table Manufacturers In-Vehicle Entertainment Manufacturing Base Distribution and Sales Area

Table Manufacturers In-Vehicle Entertainment Product Type

Figure In-Vehicle Entertainment Market Share of Top 3 Manufacturers

Figure In-Vehicle Entertainment Market Share of Top 5 Manufacturers

Table Global In-Vehicle Entertainment Capacity by Regions (2011-2016)

Figure Global In-Vehicle Entertainment Capacity Market Share by Regions (2011-2016)

Figure Global In-Vehicle Entertainment Capacity Market Share by Regions (2011-2016)

Figure 2015 Global In-Vehicle Entertainment Capacity Market Share by Regions

Table Global In-Vehicle Entertainment Production by Regions (2011-2016)

Figure Global In-Vehicle Entertainment Production and Market Share by Regions (2011-2016)

Figure Global In-Vehicle Entertainment Production Market Share by Regions (2011-2016)

Figure 2015 Global In-Vehicle Entertainment Production Market Share by Regions

Table Global In-Vehicle Entertainment Revenue by Regions (2011-2016)

Table Global In-Vehicle Entertainment Revenue Market Share by Regions (2011-2016)

Table 2015 Global In-Vehicle Entertainment Revenue Market Share by Regions

Table Global In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

Table North America In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

Table Europe In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

Table China In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

Table Japan In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

Table Southeast Asia In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

Table India In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

Table Global In-Vehicle Entertainment Consumption Market by Regions (2011-2016)

Table Global In-Vehicle Entertainment Consumption Market Share by Regions (2011-2016)

Figure Global In-Vehicle Entertainment Consumption Market Share by Regions (2011-2016)

Figure 2015 Global In-Vehicle Entertainment Consumption Market Share by Regions

Table North America In-Vehicle Entertainment Production, Consumption, Import & Export (2011-2016)

Table Europe In-Vehicle Entertainment Production, Consumption, Import & Export (2011-2016)

Table China In-Vehicle Entertainment Production, Consumption, Import & Export (2011-2016)

Table Japan In-Vehicle Entertainment Production, Consumption, Import & Export (2011-2016)

Table Southeast Asia In-Vehicle Entertainment Production, Consumption, Import & Export (2011-2016)

Table India In-Vehicle Entertainment Production, Consumption, Import & Export (2011-2016)

Table Global In-Vehicle Entertainment Production by Type (2011-2016)

Table Global In-Vehicle Entertainment Production Share by Type (2011-2016)

Figure Production Market Share of In-Vehicle Entertainment by Type (2011-2016)

Figure 2015 Production Market Share of In-Vehicle Entertainment by Type

Table Global In-Vehicle Entertainment Revenue by Type (2011-2016)

Table Global In-Vehicle Entertainment Revenue Share by Type (2011-2016)

Figure Production Revenue Share of In-Vehicle Entertainment by Type (2011-2016)

Figure 2015 Revenue Market Share of In-Vehicle Entertainment by Type

Table Global In-Vehicle Entertainment Price by Type (2011-2016)

Figure Global In-Vehicle Entertainment Production Growth by Type (2011-2016)

Table Global In-Vehicle Entertainment Consumption by Application (2011-2016)

Table Global In-Vehicle Entertainment Consumption Market Share by Application (2011-2016)

Figure Global In-Vehicle Entertainment Consumption Market Share by Application in 2015

Table Global In-Vehicle Entertainment Consumption Growth Rate by Application (2011-2016)

Figure Global In-Vehicle Entertainment Consumption Growth Rate by Application (2011-2016)

Table Apple Basic Information, Manufacturing Base, Sales Area and Its Competitors

Table Apple In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

Figure Apple In-Vehicle Entertainment Market Share (2011-2016)

Table Google Basic Information, Manufacturing Base, Sales Area and Its Competitors

Table Google In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

Figure Google In-Vehicle Entertainment Market Share (2011-2016)

Table Spotify Basic Information, Manufacturing Base, Sales Area and Its Competitors

Table Spotify In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

Figure Spotify In-Vehicle Entertainment Market Share (2011-2016)

Table Pandora Basic Information, Manufacturing Base, Sales Area and Its Competitors

Table Pandora In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

Figure Pandora In-Vehicle Entertainment Market Share (2011-2016)

Table Global Mobile Suppliers Association (GSA) Basic Information, Manufacturing Base, Sales Area and Its Competitors

Table Global Mobile Suppliers Association (GSA) In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

Figure Global Mobile Suppliers Association (GSA) In-Vehicle Entertainment Market Share (2011-2016)

Table Nissan Basic Information, Manufacturing Base, Sales Area and Its Competitors

Table Nissan In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

Figure Nissan In-Vehicle Entertainment Market Share (2011-2016)

Table Audi Basic Information, Manufacturing Base, Sales Area and Its Competitors

Table Audi In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

Figure Audi In-Vehicle Entertainment Market Share (2011-2016)

Table AT&T Basic Information, Manufacturing Base, Sales Area and Its Competitors

Table AT&T In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

Figure AT&T In-Vehicle Entertainment Market Share (2011-2016)

Table Verizon Basic Information, Manufacturing Base, Sales Area and Its Competitors

Table Verizon In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

Figure Verizon In-Vehicle Entertainment Market Share (2011-2016)

Table EE Basic Information, Manufacturing Base, Sales Area and Its Competitors

Table EE In-Vehicle Entertainment Production, Revenue, Price and Gross Margin (2011-2016)

Figure EE In-Vehicle Entertainment Market Share (2011-2016)

Table Production Base and Market Concentration Rate of Raw Material

Figure Price Trend of Key Raw Materials

Table Key Suppliers of Raw Materials

Figure Manufacturing Cost Structure of In-Vehicle Entertainment

Figure Manufacturing Process Analysis of In-Vehicle Entertainment

Figure In-Vehicle Entertainment Industrial Chain Analysis

Table Raw Materials Sources of In-Vehicle Entertainment Major Manufacturers in 2015

Table Major Buyers of In-Vehicle Entertainment

Table Distributors/Traders List

Figure Global In-Vehicle Entertainment Production and Growth Rate Forecast (2016-2021)

Figure Global In-Vehicle Entertainment Revenue and Growth Rate Forecast (2016-2021)

Table Global In-Vehicle Entertainment Production Forecast by Regions (2016-2021)

Table Global In-Vehicle Entertainment Consumption Forecast by Regions (2016-2021)

Table Global In-Vehicle Entertainment Production Forecast by Type (2016-2021)

Table Global In-Vehicle Entertainment Consumption Forecast by Application (2016-2021)



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