世界のAR/VRディスプレイ市場2022-2028:デバイスタイプ別(AR、VR)、技術別、ディスプレイ技術別、用途別、地域別

【英語タイトル】Global AR and VR Display Market Size study, By Device Type (AR, VR), By Technology (Polymerase Chain Reaction (PCR), Next-generation Sequencing (NGS), Capillary Electrophoresis, Nucleic Acid Isolation and Purification, Automated Liquid Handling, Microarrays, Rapid DNA Analysis), By Display Technology (LCD, OLED, Others), By Application (Consumer, Commercial, Enterprise, Automotive, Healthcare, Aerospace & Defense, Energy, Others), and Regional Forecasts 2022-2028

Bizwit Research & Consultingが出版した調査資料(BZW22JL004)・商品コード:BZW22JL004
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・発行日:2022年5月9日
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・レポート言語:英語
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❖ レポートの概要 ❖

Bizwit Research社は、2021年におよそXX百万であった世界のAR/VRディスプレイ市場規模が、2022年から2028年の間にxx%以上成長すると予測しています。本調査レポートでは、AR/VRディスプレイの世界市場について調査し、エグゼクティブサマリー、市場定義・範囲、市場動向、産業分析、リスク分析(新型コロナウイルス感染症の影響)、デバイスタイプ別(AR HMD、VR HMD、AR HUD、VRプロジェクター)分析、技術別(AR、VR)分析、ディスプレイ技術(LCD、OLED、その他)分析、用途別(ARディスプレイ、VRディスプレイ)分析、地域別分析、競争分析、調査プロセスなどを掲載しています。
・エグゼクティブサマリー
・市場定義・範囲
・市場動向
・産業分析
・リスク分析(新型コロナウイルス感染症の影響)
・世界のAR/VRディスプレイ市場規模:デバイスタイプ別(AR HMD、VR HMD、AR HUD、VRプロジェクター)
・世界のAR/VRディスプレイ市場規模:技術別(AR、VR)
・世界のAR/VRディスプレイ市場規模:ディスプレイ技術(LCD、OLED、その他)
・世界のAR/VRディスプレイ市場規模:用途別(ARディスプレイ、VRディスプレイ)
・世界のAR/VRディスプレイ市場規模:地域別
・競争分析
・調査プロセス

Global AR and VR Display Market is valued approximately USD XX million in 2021 and is anticipated to grow with a healthy growth rate of more than XX% over the forecast period 2022-2028.

AR display (Augmented Reality display) that presents an improved version of the physical world by the usage of digital visual elements, sound, or sensory stimuli by the adoption of novel technology. VR display or virtual reality display offers a computer-generated environment by the utilization of stimulus that facilitates connects users with the 3D virtual world. The increasing adoption of AR and VR devices in various applications, growing demand for OLED displays in AR and VR devices, coupled with the increasing demand for the AR and VR devices in the gaming industry is the primary factors that are bolstering the market demand across the globe. For instance, according to Statista, the global video game market was accounted for USD 178.37 billion and is expected to increase and reach USD 268.81 billion by 2025. Therefore, the rapid growth of the video game market is propelling the demand for AR and VR displays, which, in turn, augments the market growth in the near future. However, complex processes involved in manufacturing AR and VR displays and the limited availability of relevant content impedes the growth of the market over the forecast period of 2022-2028. Also, rising investments in the AR and VR ecosystem and increasing technological developments, and growing use of micro displays in AR and VR devices are anticipated to act as a catalyzing factor for the market demand during the forecast period.

The key regions considered for the global AR and VR Display market study include Asia Pacific, North America, Europe, Latin America, and the Rest of the World. North America is the leading region across the world in terms of market share owing to the surging demand for AR and VR displays, along with rising application in education, healthcare, automotive, and many other sectors. Whereas, Asia-Pacific is anticipated to exhibit the highest CAGR over the forecast period 2022-2028. Factors such as the presence of leading display manufacturers, as well as the growth of the end-use industries, would create lucrative growth prospects for the AR and VR Display market across the Asia-Pacific region.

Major market players included in this report are:
Samsung Electronics Co., Ltd.
Sony Group Corporation
LG Display
eMagin Corporation
Kopin Corporation
AU Optronics Corporation
Japan Display Inc.
Barco NV
BOE Technology Group Co., Ltd.
Syndiant Inc.

The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming eight years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within each of the regions and countries involved in the study. Furthermore, the report also caters the detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, the report shall also incorporate available opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players.

The detailed segments and sub-segment of the market are explained below:

By Device Type:
AR HMDs
VR HMDs
AR HUDs
VR Projectors

By Technology:
AR
VR

By Display Technology:
LCD
OLED
Others

By Application:
AR Display Application
VR Display Application

By Region:
North America
U.S.
Canada
Europe
UK
Germany
France
Spain
Italy
ROE
Asia Pacific
China
India
Japan
Australia
South Korea
RoAPAC
Latin America
Brazil
Mexico
Rest of the World

Furthermore, years considered for the study are as follows:

Historical year – 2018, 2019, 2020
Base year – 2021
Forecast period – 2022 to 2028

Target Audience of the Global AR and VR Display Market in Market Study:

Key Consulting Companies & Advisors
Large, medium-sized, and small enterprises
Venture capitalists
Value-Added Resellers (VARs)
Third-party knowledge providers
Investment bankers
Investors

❖ レポートの目次 ❖

Chapter 1. Executive Summary
1.1. Market Snapshot
1.2. Global & Segmental Market Estimates & Forecasts, 2020-2028 (USD Million)
1.2.1. Global AR and VR Display Market, by Region, 2020-2028 (USD Million)
1.2.2. Global AR and VR Display Market, by Device Type, 2020-2028 (USD Million)
1.2.3. Global AR and VR Display Market, by Technology, 2020-2028 (USD Million)
1.2.4. Global AR and VR Display Market, by Display Technology, 2020-2028 (USD Million)
1.2.5. Global AR and VR Display Market, by Application, 2020-2028 (USD Million)
1.3. Key Trends
1.4. Estimation Methodology
1.5. Research Assumption
Chapter 2. Global AR and VR Display Market Definition and Scope
2.1. Objective of the Study
2.2. Market Definition & Scope
2.2.1. Scope of the Study
2.2.2. Industry Evolution
2.3. Years Considered for the Study
2.4. Currency Conversion Rates
Chapter 3. Global AR and VR Display Market Dynamics
3.1. AR and VR Display Market Impact Analysis (2020-2028)
3.1.1. Market Drivers
3.1.1.1. Growing adoption of AR and VR HMDs in various industries
3.1.1.2. Increasing demand for OLED displays in AR and VR devices
3.1.2. Market Challenges
3.1.2.1. Complex processes involved in manufacturing AR and VR displays
3.1.2.2. Limited availability of relevant content
3.1.3. Market Opportunities
3.1.3.1. Rising investments in AR and VR ecosystem
3.1.3.2. Increasing technological developments and growing use of micro displays in AR and VR devices
Chapter 4. Global AR and VR Display Market Industry Analysis
4.1. Porter’s 5 Force Model
4.1.1. Bargaining Power of Suppliers
4.1.2. Bargaining Power of Buyers
4.1.3. Threat of New Entrants
4.1.4. Threat of Substitutes
4.1.5. Competitive Rivalry
4.1.6. Futuristic Approach to Porter’s 5 Force Model (2018-2028)
4.2. PEST Analysis
4.2.1. Political
4.2.2. Economical
4.2.3. Social
4.2.4. Technological
4.3. Investment Adoption Model
4.4. Analyst Recommendation & Conclusion
4.5. Top investment opportunity
4.6. Top winning strategies
Chapter 5. Risk Assessment: COVID-19 Impact
5.1.1. Assessment of the overall impact of COVID-19 on the industry
5.1.2. Pre COVID-19 and post COVID-19 market scenario
Chapter 6. Global AR and VR Display Market, by Device Type
6.1. Market Snapshot
6.2. Global AR and VR Display Market by Device Type, Performance – Potential Analysis
6.3. Global AR and VR Display Market Estimates & Forecasts by Device Type 2018-2028 (USD Million)
6.4. AR and VR Display Market, Sub Segment Analysis
6.4.1. AR HMDs
6.4.2. VR HMDs
6.4.3. AR HUDs
6.4.4. VR Projectors
Chapter 7. Global AR and VR Display Market, by Technology
7.1. Market Snapshot
7.2. Global AR and VR Display Market by Technology, Performance – Potential Analysis
7.3. Global AR and VR Display Market Estimates & Forecasts by Technology 2018-2028 (USD Million)
7.4. AR and VR Display Market, Sub Segment Analysis
7.4.1. AR
7.4.2. VR
Chapter 8. Global AR and VR Display Market, by Display Technology
8.1. Market Snapshot
8.2. Global AR and VR Display Market by Display Technology, Performance – Potential Analysis
8.3. Global AR and VR Display Market Estimates & Forecasts by Display Technology 2018-2028 (USD Million)
8.4. AR and VR Display Market, Sub Segment Analysis
8.4.1. LCD
8.4.2. OLED
8.4.3. Others
Chapter 9. Global AR and VR Display Market, by Application
9.1. Market Snapshot
9.2. Global AR and VR Display Market by Application, Performance – Potential Analysis
9.3. Global AR and VR Display Market Estimates & Forecasts by Application 2018-2028 (USD Million)
9.4. AR and VR Display Market, Sub Segment Analysis
9.4.1. AR Display Application
9.4.2. VR Display Application
Chapter 10. Global AR and VR Display Market, Regional Analysis
10.1. AR and VR Display Market, Regional Market Snapshot
10.2. North America AR and VR Display Market
10.2.1. U.S. AR and VR Display Market
10.2.1.1. Device Type estimates & forecasts, 2018-2028
10.2.1.2. Technology estimates & forecasts, 2018-2028
10.2.1.3. Display Technology estimates & forecasts, 2018-2028
10.2.1.4. Application estimates & forecasts, 2018-2028
10.2.2. Canada AR and VR Display Market
10.3. Europe AR and VR Display Market Snapshot
10.3.1. U.K. AR and VR Display Market
10.3.2. Germany AR and VR Display Market
10.3.3. France AR and VR Display Market
10.3.4. Spain AR and VR Display Market
10.3.5. Italy AR and VR Display Market
10.3.6. Rest of Europe AR and VR Display Market
10.4. Asia-Pacific AR and VR Display Market Snapshot
10.4.1. China AR and VR Display Market
10.4.2. India AR and VR Display Market
10.4.3. Japan AR and VR Display Market
10.4.4. Australia AR and VR Display Market
10.4.5. South Korea AR and VR Display Market
10.4.6. Rest of Asia Pacific AR and VR Display Market
10.5. Latin America AR and VR Display Market Snapshot
10.5.1. Brazil AR and VR Display Market
10.5.2. Mexico AR and VR Display Market
10.6. Rest of The World AR and VR Display Market
Chapter 11. Competitive Intelligence
11.1. Top Market Strategies
11.2. Company Profiles
11.2.1. Samsung Electronics Co., Ltd.
11.2.1.1. Key Information
11.2.1.2. Overview
11.2.1.3. Financial (Subject to Data Availability)
11.2.1.4. Product Summary
11.2.1.5. Recent Developments
11.2.2. Sony Group Corporation
11.2.3. LG Display
11.2.4. eMagin Corporation
11.2.5. Kopin Corporation
11.2.6. AU Optronics Corporation
11.2.7. Japan Display Inc.
11.2.8. Barco NV
11.2.9. BOE Technology Group Co., Ltd.
11.2.10. Syndiant Inc.
Chapter 12. Research Process
12.1. Research Process
12.1.1. Data Mining
12.1.2. Analysis
12.1.3. Market Estimation
12.1.4. Validation
12.1.5. Publishing
12.2. Research Attributes
12.3. Research Assumption

List of Tables
TABLE 1. Global AR and VR Display market, report scope
TABLE 2. Global AR and VR Display market estimates & forecasts by Region 2018-2028 (USD Million)
TABLE 3. Global AR and VR Display market estimates & forecasts by Device Type 2018-2028 (USD Million)
TABLE 4. Global AR and VR Display market estimates & forecasts by Technology 2018-2028 (USD Million)
TABLE 5. Global AR and VR Display market estimates & forecasts by Display Technology 2018-2028 (USD Million)
TABLE 6. Global AR and VR Display market estimates & forecasts by Application 2018-2028 (USD Million)
TABLE 7. Global AR and VR Display market by segment, estimates & forecasts, 2018-2028 (USD Million)
TABLE 8. Global AR and VR Display market by region, estimates & forecasts, 2018-2028 (USD Million)
TABLE 9. Global AR and VR Display market by segment, estimates & forecasts, 2018-2028 (USD Million)
TABLE 10. Global AR and VR Display market by region, estimates & forecasts, 2018-2028 (USD Million)
TABLE 11. Global AR and VR Display market by segment, estimates & forecasts, 2018-2028 (USD Million)
TABLE 12. Global AR and VR Display market by region, estimates & forecasts, 2018-2028 (USD Million)
TABLE 13. Global AR and VR Display market by segment, estimates & forecasts, 2018-2028 (USD Million)
TABLE 14. Global AR and VR Display market by region, estimates & forecasts, 2018-2028 (USD Million)
TABLE 15. Global AR and VR Display market by segment, estimates & forecasts, 2018-2028 (USD Million)
TABLE 16. Global AR and VR Display market by region, estimates & forecasts, 2018-2028 (USD Million)
TABLE 17. U.S. AR and VR Display market estimates & forecasts, 2018-2028 (USD Million)
TABLE 18. U.S. AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 19. U.S. AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 20. Canada AR and VR Display market estimates & forecasts, 2018-2028 (USD Million)
TABLE 21. Canada AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 22. Canada AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 23. UK AR and VR Display market estimates & forecasts, 2018-2028 (USD Million)
TABLE 24. UK AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 25. UK AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 26. Germany AR and VR Display market estimates & forecasts, 2018-2028 (USD Million)
TABLE 27. Germany AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 28. Germany AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 29. RoE AR and VR Display market estimates & forecasts, 2018-2028 (USD Million)
TABLE 30. RoE AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 31. RoE AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 32. China AR and VR Display market estimates & forecasts, 2018-2028 (USD Million)
TABLE 33. China AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 34. China AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 35. India AR and VR Display market estimates & forecasts, 2018-2028 (USD Million)
TABLE 36. India AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 37. India AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 38. Japan AR and VR Display market estimates & forecasts, 2018-2028 (USD Million)
TABLE 39. Japan AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 40. Japan AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 41. RoAPAC AR and VR Display market estimates & forecasts, 2018-2028 (USD Million)
TABLE 42. RoAPAC AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 43. RoAPAC AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 44. Brazil AR and VR Display market estimates & forecasts, 2018-2028 (USD Million)
TABLE 45. Brazil AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 46. Brazil AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 47. Mexico AR and VR Display market estimates & forecasts, 2018-2028 (USD Million)
TABLE 48. Mexico AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 49. Mexico AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 50. RoLA AR and VR Display market estimates & forecasts, 2018-2028 (USD Million)
TABLE 51. RoLA AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 52. RoLA AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 53. Row AR and VR Display market estimates & forecasts, 2018-2028 (USD Million)
TABLE 54. Row AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 55. Row AR and VR Display market estimates & forecasts by segment 2018-2028 (USD Million)
TABLE 56. List of secondary sources, used in the study of global AR and VR Display market
TABLE 57. List of primary sources, used in the study of global AR and VR Display market
TABLE 58. Years considered for the study
TABLE 59. Exchange rates considered

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