• Executive Summary
o Market Overview
• Market Landscape
o Market ecosystem
o Value chain analysis
• Market Sizing
o Market definition
o Market segment analysis
o Market size 2020
o Market outlook: Forecast for 2020 – 2025
• Five Forces Analysis
o Bargaining power of buyers
o Bargaining power of suppliers
o Threat of new entrants
o Threat of substitutes
o Threat of rivalry
o Market condition
• Market Segmentation by Type
o Market segments
o Comparison by Type
o Merchandise – Market size and forecast 2020-2025
o Movie – Market size and forecast 2020-2025
o Internet distribution – Market size and forecast 2020-2025
o Live entertainment – Market size and forecast 2020-2025
o Others – Market size and forecast 2020-2025
o Market opportunity by Type
• Customer landscape
• Geographic Landscape
o Geographic segmentation
o Geographic comparison
o APAC – Market size and forecast 2020-2025
o Europe – Market size and forecast 2020-2025
o North America – Market size and forecast 2020-2025
o South America – Market size and forecast 2020-2025
o MEA – Market size and forecast 2020-2025
o Key leading countries
o Market opportunity By Geographical Landscape
o Market drivers
o Market challenges
o Market trends
• Vendor Landscape
o Vendor landscape
o Landscape disruption
• Vendor Analysis
o Vendors covered
o Market positioning of vendors
o BONES Inc.
o JC STAFF Co. Ltd.
o Kyoto Animation Co. Ltd.
o MADHOUSE Inc.
o Madman Entertainment Pty. Ltd.
o PA Works Co. Ltd.
o Pierrot Co. Ltd.
o Production IG Inc.
o Sunrise Inc.
o TOEI ANIMATION Co. Ltd.
• Appendix
o Scope of the report
o Currency conversion rates for US$
o Research methodology
o List of abbreviations
Exhibits
• 1: Key Finding 1
• 2: Key Finding 2
• 3: Key Finding 3
• 4: Key Finding 5
• 5: Key Finding 6
• 6: Key Finding 7
• 7: Key Finding 8
• 8: Parent market
• 9: Market characteristics
• 10: Offerings of vendors included in the market definition
• 11: Market segments
• 12: Global – Market size and forecast 2020 – 2025 ($ million)
• 13: Global market: Year-over-year growth 2020 – 2025 (%)
• 14: Five forces analysis 2020 & 2025
• 15: Bargaining power of buyers
• 16: Bargaining power of suppliers
• 17: Threat of new entrants
• 18: Threat of substitutes
• 19: Threat of rivalry
• 20: Market condition – Five forces 2020
• 21: Type – Market share 2020-2025 (%)
• 22: Comparison by Type
• 23: Merchandise – Market size and forecast 2020-2025 ($ million)
• 24: Merchandise – Year-over-year growth 2020-2025 (%)
• 25: Movie – Market size and forecast 2020-2025 ($ million)
• 26: Movie – Year-over-year growth 2020-2025 (%)
• 27: Internet distribution – Market size and forecast 2020-2025 ($ million)
• 28: Internet distribution – Year-over-year growth 2020-2025 (%)
• 29: Live entertainment – Market size and forecast 2020-2025 ($ million)
• 30: Live entertainment – Year-over-year growth 2020-2025 (%)
• 31: Others – Market size and forecast 2020-2025 ($ million)
• 32: Others – Year-over-year growth 2020-2025 (%)
• 33: Market opportunity by Type
• 34: Customer landscape
• 35: Market share By Geographical Landscape 2020-2025 (%)
• 36: Geographic comparison
• 37: APAC – Market size and forecast 2020-2025 ($ million)
• 38: APAC – Year-over-year growth 2020-2025 (%)
• 39: Europe – Market size and forecast 2020-2025 ($ million)
• 40: Europe – Year-over-year growth 2020-2025 (%)
• 41: North America – Market size and forecast 2020-2025 ($ million)
• 42: North America – Year-over-year growth 2020-2025 (%)
• 43: South America – Market size and forecast 2020-2025 ($ million)
• 44: South America – Year-over-year growth 2020-2025 (%)
• 45: MEA – Market size and forecast 2020-2025 ($ million)
• 46: MEA – Year-over-year growth 2020-2025 (%)
• 47: Key leading countries
• 48: Market opportunity By Geographical Landscape ($ million)
• 49: Impact of drivers and challenges
• 50: Vendor landscape
• 51: Landscape disruption
• 52: Industry risks
• 53: Vendors covered
• 54: Market positioning of vendors
• 55: BONES Inc. – Overview
• 56: BONES Inc. – Product and service
• 57: BONES Inc. – Key offerings
• 58: BONES Inc. – Key customers
• 59: BONES Inc. – Segment focus
• 60: JC STAFF Co. Ltd. – Overview
• 61: JC STAFF Co. Ltd. – Product and service
• 62: JC STAFF Co. Ltd. – Key offerings
• 63: JC STAFF Co. Ltd. – Key customers
• 64: JC STAFF Co. Ltd. – Segment focus
• 65: Kyoto Animation Co. Ltd. – Overview
• 66: Kyoto Animation Co. Ltd. – Product and service
• 67: Kyoto Animation Co. Ltd. – Key offerings
• 68: Kyoto Animation Co. Ltd. – Key customers
• 69: Kyoto Animation Co. Ltd. – Segment focus
• 70: MADHOUSE Inc. – Overview
• 71: MADHOUSE Inc. – Product and service
• 72: MADHOUSE Inc. – Key offerings
• 73: MADHOUSE Inc. – Key customers
• 74: MADHOUSE Inc. – Segment focus
• 75: Madman Entertainment Pty. Ltd. – Overview
• 76: Madman Entertainment Pty. Ltd. – Product and service
• 77: Madman Entertainment Pty. Ltd. – Key offerings
• 78: Madman Entertainment Pty. Ltd. – Key customers
• 79: Madman Entertainment Pty. Ltd. – Segment focus
• 80: PA Works Co. Ltd. – Overview
• 81: PA Works Co. Ltd. – Product and service
• 82: PA Works Co. Ltd. – Key offerings
• 83: PA Works Co. Ltd. – Key customers
• 84: PA Works Co. Ltd. – Segment focus
• 85: Pierrot Co. Ltd. – Overview
• 86: Pierrot Co. Ltd. – Product and service
• 87: Pierrot Co. Ltd. – Key offerings
• 88: Pierrot Co. Ltd. – Key customers
• 89: Pierrot Co. Ltd. – Segment focus
• 90: Production IG Inc. – Overview
• 91: Production IG Inc. – Product and service
• 92: Production IG Inc. – Key offerings
• 93: Production IG Inc. – Key customers
• 94: Production IG Inc. – Segment focus
• 95: Sunrise Inc. – Overview
• 96: Sunrise Inc. – Product and service
• 97: Sunrise Inc. – Key offerings
• 98: Sunrise Inc. – Key customers
• 99: Sunrise Inc. – Segment focus
• 100: TOEI ANIMATION Co. Ltd. – Overview
• 101: TOEI ANIMATION Co. Ltd. – Business segments
• 102: TOEI ANIMATION Co. Ltd. – Key offerings
• 103: TOEI ANIMATION Co. Ltd. – Key customers
• 104: TOEI ANIMATION Co. Ltd. – Segment focus
• 105: Currency conversion rates for US$
• 106: Research Methodology
• 107: Validation techniques employed for market sizing
• 108: Information sources
• 109: List of abbreviations
❖ 掲載企業 ❖
BONES Inc., JC STAFF Co. Ltd., Kyoto Animation Co. Ltd., MADHOUSE Inc., Madman Entertainment Pty. Ltd., PA Works Co. Ltd., Pierrot Co. Ltd., Production IG Inc., Sunrise Inc., TOEI ANIMATION Co. Ltd.