3Dアニメーションの世界市場 2021年:メーカー別、地域別、種類・用途別

【英語タイトル】Global 3D Animation Market 2021 by Company, Regions, Type and Application, Forecast to 2026

GlobalInfoResearchが出版した調査資料(GIR21AR00134)・商品コード:GIR21AR00134
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・発行日:2021年4月(※2023年版があります。お問い合わせください。)
・ページ数:109
・レポート言語:英語
・レポート形式:PDF
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・産業分野:New Technology
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GlobalInfoResearch社の本調査レポートでは、3Dアニメーションの世界市場を広く調査・分析し、今後の市場展望をまとめております。3Dアニメーションの種類別市場規模(3Dモデリング、モーショングラフィックス、3Dレンダリング、視覚効果(VFX)、その他)、用途別市場規模(メディア・エンターテインメント、建設・建築、医療・生命科学、製造、教育・学術、その他)、地域別市場規模(北米、アメリカ、ヨーロッパ、アジア、中国、日本、東南アジア、南米、中東、アフリカなど)、市場動向、メーカー別販売量と市場シェア、販売チャネルなどの情報を掲載しています。
・市場概要
・メーカー情報(企業概要、製品概要、販売量、価格、売上):Valeo、Continental、Magna International、Hitachi Automotive、Fujitsu、Ficosa
・メーカー別市場シェア
・地域別市場分析2016年-2026年
・種類別分析2016年-2026年:3Dモデリング、モーショングラフィックス、3Dレンダリング、視覚効果(VFX)、その他
・用途別分析2016年-2026年:メディア・エンターテインメント、建設・建築、医療・生命科学、製造、教育・学術、その他
・3Dアニメーションの北米市場規模2016年-2026年:アメリカ、カナダ、メキシコ
・3Dアニメーションのヨーロッパ市場規模2016年-2026年:ドイツ、イギリス、フランス、ロシア、イタリア
・3Dアニメーションのアジア市場規模2016年-2026年:中国、日本、韓国、インド、東南アジア、オーストラリア
・3Dアニメーションの南米市場規模2016年-2026年:ブラジル、アルゼンチン
・3Dアニメーションの中東・アフリカ市場規模2016年-2026年:サウジアラビア、トルコ、エジプト、南アフリカ
・販売チャネル、流通業者・代理店、顧客リスト
・調査の結果・結論
❖ レポートの概要 ❖

The 3D Animation market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our latest research, the global 3D Animation size is estimated to be USD 15880 million in 2025 from USD 12590 million in 2019, with a change XX% between 2019 and 2020. The global 3D Animation market size is expected to grow at a CAGR of 6.0% for the next five years.

Market segmentation
3D Animation market is split by Type and by Application. For the period 2016-2026, the growth among segments provide accurate calculations and forecasts for revenue by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type, covers
3D Modeling
Motion Graphics
3D Rendering
Visual Effects (VFX)
Others

Market segment by Application, can be divided into
Media and Entertainment
Construction and Architecture
Healthcare and Lifesciences
Manufacturing
Education and Academia
Others

Market segment by players, this report covers
Adobe Systems
Autodesk
Autodessys
Corel
Maxon Computer
Newtek
Nvidia
Pixologic
Sidefx Software
The Foundry Visionmongers Ltd.
Trimble Navigation
Toon Boom Animation

Market segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia, and Rest of Asia-Pacific)
South America (Brazil, Argentina, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)

❖ レポートの目次 ❖

1 Market Overview
1.1 Product Overview and Scope of 3D Animation
1.2 Classification of 3D Animation by Type
1.2.1 Overview: Global 3D Animation Market Size by Type: 2020 Versus 2021 Versus 2026
1.2.2 Global 3D Animation Revenue Market Share by Type in 2020
1.2.3 3D Modeling
1.2.4 Motion Graphics
1.2.5 3D Rendering
1.2.6 Visual Effects (VFX)
1.2.7 Others
1.3 Global 3D Animation Market by Application
1.3.1 Overview: Global 3D Animation Market Size by Application: 2020 Versus 2021 Versus 2026
1.3.2 Media and Entertainment
1.3.3 Construction and Architecture
1.3.4 Healthcare and Lifesciences
1.3.5 Manufacturing
1.3.6 Education and Academia
1.3.7 Others
1.4 Global 3D Animation Market Size & Forecast
1.5 Global 3D Animation Market Size and Forecast by Region
1.5.1 Global 3D Animation Market Size by Region: 2016 VS 2021 VS 2026
1.5.2 Global 3D Animation Market Size by Region, (2016-2021)
1.5.3 North America 3D Animation Market Size and Prospect (2016-2026)
1.5.4 Europe 3D Animation Market Size and Prospect (2016-2026)
1.5.5 Asia-Pacific 3D Animation Market Size and Prospect (2016-2026)
1.5.6 South America 3D Animation Market Size and Prospect (2016-2026)
1.5.7 Middle East and Africa 3D Animation Market Size and Prospect (2016-2026)
1.6 Market Drivers, Restraints and Trends
1.6.1 3D Animation Market Drivers
1.6.2 3D Animation Market Restraints
1.6.3 3D Animation Trends Analysis
2 Company Profiles
2.1 Adobe Systems
2.1.1 Adobe Systems Details
2.1.2 Adobe Systems Major Business
2.1.3 Adobe Systems 3D Animation Product and Solutions
2.1.4 Adobe Systems 3D Animation Revenue, Gross Margin and Market Share (2019-2021)
2.1.5 Adobe Systems Recent Developments and Future Plans
2.2 Autodesk
2.2.1 Autodesk Details
2.2.2 Autodesk Major Business
2.2.3 Autodesk 3D Animation Product and Solutions
2.2.4 Autodesk 3D Animation Revenue, Gross Margin and Market Share (2019-2021)
2.2.5 Autodesk Recent Developments and Future Plans
2.3 Autodessys
2.3.1 Autodessys Details
2.3.2 Autodessys Major Business
2.3.3 Autodessys 3D Animation Product and Solutions
2.3.4 Autodessys 3D Animation Revenue, Gross Margin and Market Share (2019-2021)
2.3.5 Autodessys Recent Developments and Future Plans
2.4 Corel
2.4.1 Corel Details
2.4.2 Corel Major Business
2.4.3 Corel 3D Animation Product and Solutions
2.4.4 Corel 3D Animation Revenue, Gross Margin and Market Share (2019-2021)
2.4.5 Corel Recent Developments and Future Plans
2.5 Maxon Computer
2.5.1 Maxon Computer Details
2.5.2 Maxon Computer Major Business
2.5.3 Maxon Computer 3D Animation Product and Solutions
2.5.4 Maxon Computer 3D Animation Revenue, Gross Margin and Market Share (2019-2021)
2.5.5 Maxon Computer Recent Developments and Future Plans
2.6 Newtek
2.6.1 Newtek Details
2.6.2 Newtek Major Business
2.6.3 Newtek 3D Animation Product and Solutions
2.6.4 Newtek 3D Animation Revenue, Gross Margin and Market Share (2019-2021)
2.6.5 Newtek Recent Developments and Future Plans
2.7 Nvidia
2.7.1 Nvidia Details
2.7.2 Nvidia Major Business
2.7.3 Nvidia 3D Animation Product and Solutions
2.7.4 Nvidia 3D Animation Revenue, Gross Margin and Market Share (2019-2021)
2.7.5 Nvidia Recent Developments and Future Plans
2.8 Pixologic
2.8.1 Pixologic Details
2.8.2 Pixologic Major Business
2.8.3 Pixologic 3D Animation Product and Solutions
2.8.4 Pixologic 3D Animation Revenue, Gross Margin and Market Share (2019-2021)
2.8.5 Pixologic Recent Developments and Future Plans
2.9 Sidefx Software
2.9.1 Sidefx Software Details
2.9.2 Sidefx Software Major Business
2.9.3 Sidefx Software 3D Animation Product and Solutions
2.9.4 Sidefx Software 3D Animation Revenue, Gross Margin and Market Share (2019-2021)
2.9.5 Sidefx Software Recent Developments and Future Plans
2.10 The Foundry Visionmongers Ltd.
2.10.1 The Foundry Visionmongers Ltd. Details
2.10.2 The Foundry Visionmongers Ltd. Major Business
2.10.3 The Foundry Visionmongers Ltd. 3D Animation Product and Solutions
2.10.4 The Foundry Visionmongers Ltd. 3D Animation Revenue, Gross Margin and Market Share (2019-2021)
2.10.5 The Foundry Visionmongers Ltd. Recent Developments and Future Plans
2.11 Trimble Navigation
2.11.1 Trimble Navigation Details
2.11.2 Trimble Navigation Major Business
2.11.3 Trimble Navigation 3D Animation Product and Solutions
2.11.4 Trimble Navigation 3D Animation Revenue, Gross Margin and Market Share (2019-2021)
2.11.5 Trimble Navigation Recent Developments and Future Plans
2.12 Toon Boom Animation
2.12.1 Toon Boom Animation Details
2.12.2 Toon Boom Animation Major Business
2.12.3 Toon Boom Animation 3D Animation Product and Solutions
2.12.4 Toon Boom Animation 3D Animation Revenue, Gross Margin and Market Share (2019-2021)
2.12.5 Toon Boom Animation Recent Developments and Future Plans
3 Market Competition, by Players
3.1 Global 3D Animation Revenue and Share by Players (2019-2021)
3.2 Market Concentration Rate
3.2.1 Top 5 3D Animation Players Market Share
3.2.2 Top 10 3D Animation Players Market Share
3.2.3 Market Competition Trend
3.3 3D Animation Players Head Office, Products and Services Provided
3.4 Mergers & Acquisitions
3.5 New Entrants and Expansion Plans
4 Market Size Segment by Type
4.1 Global 3D Animation Revenue and Market Share by Type (2016-2021)
4.2 Global 3D Animation Market Forecast by Type (2021-2026)
5 Market Size Segment by Application
5.1 Global 3D Animation Revenue Market Share by Application (2016-2021)
5.2 3D Animation Market Forecast by Application (2021-2026)
6 North America by Country, by Type, and by Application
6.1 North America 3D Animation Revenue by Type (2016-2026)
6.2 North America 3D Animation Revenue by Application (2016-2026)
6.3 North America 3D Animation Market Size by Country
6.3.1 North America 3D Animation Revenue by Country (2016-2026)
6.3.2 United States 3D Animation Market Size and Forecast (2016-2026)
6.3.3 Canada 3D Animation Market Size and Forecast (2016-2026)
6.3.4 Mexico 3D Animation Market Size and Forecast (2016-2026)
7 Europe by Country, by Type, and by Application
7.1 Europe 3D Animation Revenue by Type (2016-2026)
7.2 Europe 3D Animation Revenue by Application (2016-2026)
7.3 Europe 3D Animation Market Size by Country
7.3.1 Europe 3D Animation Revenue by Country (2016-2026)
7.3.2 Germany 3D Animation Market Size and Forecast (2016-2026)
7.3.3 France 3D Animation Market Size and Forecast (2016-2026)
7.3.4 United Kingdom 3D Animation Market Size and Forecast (2016-2026)
7.3.5 Russia 3D Animation Market Size and Forecast (2016-2026)
7.3.6 Italy 3D Animation Market Size and Forecast (2016-2026)
8 Asia-Pacific by Region, by Type, and by Application
8.1 Asia-Pacific 3D Animation Revenue by Type (2016-2026)
8.2 Asia-Pacific 3D Animation Revenue by Application (2016-2026)
8.3 Asia-Pacific 3D Animation Market Size by Region
8.3.1 Asia-Pacific 3D Animation Revenue by Region (2016-2026)
8.3.2 China 3D Animation Market Size and Forecast (2016-2026)
8.3.3 Japan 3D Animation Market Size and Forecast (2016-2026)
8.3.4 South Korea 3D Animation Market Size and Forecast (2016-2026)
8.3.5 India 3D Animation Market Size and Forecast (2016-2026)
8.3.6 Southeast Asia 3D Animation Market Size and Forecast (2016-2026)
8.3.7 Australia 3D Animation Market Size and Forecast (2016-2026)
9 South America by Country, by Type, and by Application
9.1 South America 3D Animation Revenue by Type (2016-2026)
9.2 South America 3D Animation Revenue by Application (2016-2026)
9.3 South America 3D Animation Market Size by Country
9.3.1 South America 3D Animation Revenue by Country (2016-2026)
9.3.2 Brazil 3D Animation Market Size and Forecast (2016-2026)
9.3.3 Argentina 3D Animation Market Size and Forecast (2016-2026)
10 Middle East & Africa by Country, by Type, and by Application
10.1 Middle East & Africa 3D Animation Revenue by Type (2016-2026)
10.2 Middle East & Africa 3D Animation Revenue by Application (2016-2026)
10.3 Middle East & Africa 3D Animation Market Size by Country
10.3.1 Middle East & Africa 3D Animation Revenue by Country (2016-2026)
10.3.2 Turkey 3D Animation Market Size and Forecast (2016-2026)
10.3.3 Saudi Arabia 3D Animation Market Size and Forecast (2016-2026)
10.3.4 UAE 3D Animation Market Size and Forecast (2016-2026)
11 Research Findings and Conclusion
12 Appendix
12.1 Methodology
12.2 Research Process and Data Source
12.3 Disclaimer



❖ 掲載企業 ❖

Valeo、Continental、Magna International、Hitachi Automotive、Fujitsu、Ficosa

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