3Dプロジェクターのアジア太平洋市場2019-2025

【英語タイトル】Asia Pacific 3D Projector Market (2019-2025)

KBV Researchが出版した調査資料(KBV9DE009)・商品コード:KBV9DE009
・発行会社(調査会社):KBV Research
・発行日:2019年9月
・ページ数:145
・レポート言語:英語
・レポート形式:PDF
・納品方法:Eメール
・調査対象地域:アジア
・産業分野:産業未分類
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【レポートの概要】

The Asia Pacific 3D Projector Market would witness market growth of 8.2% CAGR during the forecast period (2019-2025). Increasing the adoption of advanced technologies in Asia-Pacific’s entertainment segment offers an opportunity for market growth. A growing bias for 3D films from the audience in APAC countries has been observed. For example, due to the growing interest of the audience in 3D movies, various production houses have started releasing 3D versions of films exclusively for China.China is expected to have more than 60,000 cinema screens by 2020, according to the State Administration of Press, Publication, Radio, Film, and Television (SAPPRFT). A growing number of film screens and viewer interest in 3D films drives market growth in APAC. A growing demand for home theater and gaming projectors provides an opportunity for the APAC market as there are many players offering low-cost projectors for applications for home theater.
The Asia-Pacific market for 3D projectors is expected to grow during the forecast period at its highest CAGR. The 3D projector market is likely to propel during the forecast period, with a large number of players offering low cost 3D projectors. In education, cinema, home theater and gaming applications, 3D projectors are being adopted increasingly, which, in turn, boost the growth of the market. Xgimi (China), launched XGIMI H2 in May 2018, which is a full HD 3D projection device with an inexpensive application to home theater.
Based on Technology, the market is segmented into DLP, LCD and LCOS. Based on Light Source, the market is segmented into Metal Halide, Laser, LED and Hybrid & Others. Based on Brightness, the market is segmented into Less Than 2,000 Lumens, 2,000 to 3,999 Lumens, 4,000 to 9,999 Lumens and 10,000 & Above Lumens. Based on Resolution, the market is segmented into HD & Full HD, VGA, XGA and 4K & Above Based on End User, the market is segmented into Cinema, Business, Education, Home Theater & Gaming, Events & Large Venues and Others. Based on countries, the market is segmented into China, Japan, India, South Korea, Singapore, Malaysia, and Rest of Asia Pacific.
The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Sony Corporation, Seiko Epson Corporation, Panasonic Corporation, NEC Corporation, Acer, Inc., Canon, Inc., Coretronic Corporation, ViewSonic Corporation, Dell Technologies, Inc. and Boxlight Corporation.
Scope of the Study
Market Segmentation:
By Technology
• DLP
• LCD
• LCOS
By Light Source
• Metal Halide
• Laser
• LED
• Hybrid & Others
By Brightness
• Less Than 2,000 Lumens
• 2,000 to 3,999 Lumens
• 4,000 to 9,999 Lumens
• 10,000 & Above Lumens
By Resolution
• HD & Full HD
• VGA
• XGA
• 4K and Above
By End User
• Cinema
• Business
• Education
• Home Theatre and Gaming
• Events & Large Venues and Others
By Country
• China
• Japan
• India
• South Korea
• Singapore
• Malaysia
• Rest of Asia Pacific
Companies Profiled
• Sony Corporation
• Seiko Epson Corporation
• Panasonic Corporation
• NEC Corporation
• Acer, Inc.
• Canon, Inc.
• Coretronic Corporation
• ViewSonic Corporation
• Dell Technologies, Inc.
• Boxlight Corporation
Unique Offerings from KBV Research
• Exhaustive coverage
• Highest number of market tables and figures
• Subscription based model available
• Guaranteed best price
• Assured post sales research support with 10% customization free

【レポートの目次】

Table of Contents: Asia Pacific 3D Projector Market
Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Asia Pacific 3D Projector Market, by Technology
1.4.2 Asia Pacific 3D Projector Market, by Light Source
1.4.3 Asia Pacific 3D Projector Market, by Brightness
1.4.4 Asia Pacific 3D Projector Market, by Resolution
1.4.5 Asia Pacific 3D Projector Market, by End User
1.4.6 Asia Pacific 3D Projector Market, by Country
1.5 Methodology for the research
Chapter 2. Market Overview
2.1 Introduction
2.1.1 Overview
2.1.2 Executive Summary
2.2 Key Factors Impacting the Market
2.2.1 Market Drivers
2.2.2 Market Restraints
Chapter 3. Market Analysis
3.1 KBV Cardinal Matrix
3.2 Recent Industry Wide Strategic Developments
3.2.1 Partnerships, Collaborations and Agreements
3.2.2 Product Launches and Expansions
3.2.3 Mergers & Acquisitions
3.3 Top Winning Strategies
3.3.1 Key Leading Strategies: Percentage Distribution (2015-2019)
3.3.2 Key Strategic Move: Leading Players
Chapter 4. Asia Pacific 3D Projector Market by Technology
4.1 Asia Pacific DLP 3D Projector Market by Country
4.2 Asia Pacific LCD 3D Projector Market by Country
4.3 Asia Pacific LCOS 3D Projector Market by Country
Chapter 5. Asia Pacific 3D Projector Market by Light Source
5.1 Asia Pacific Metal Halide 3D Projector Market by Country
5.2 Asia Pacific Laser 3D Projector Market by Country
5.3 Asia Pacific LED 3D Projector Market by Country
5.4 Asia Pacific Hybrid & Others Light Source 3D Projector Market by Country
Chapter 6. Asia Pacific 3D Projector Market by Brightness
6.1 Asia Pacific 2,000 to 3,999 Lumens 3D Projector Market by Country
6.2 Asia Pacific 4,000 to 9,999 Lumens 3D Projector Market by Country
6.3 Asia Pacific Less Than 2,000 Lumens 3D Projector Market by Country
6.4 Asia Pacific 10,000 & Above Lumens 3D Projector Market by Country
Chapter 7. Asia Pacific 3D Projector Market by Resolution
7.1 Asia Pacific HD & Full HD 3D Projector Market by Country
7.2 Asia Pacific VGA 3D Projector Market by Country
7.3 Asia Pacific XGA 3D Projector Market by Country
7.4 Asia Pacific 4K and Above 3D Projector Market by Country
Chapter 8. Asia Pacific 3D Projector Market by End User
8.1 Asia Pacific Cinema 3D Projector Market by Country
8.2 Asia Pacific Business 3D Projector Market by Country
8.3 Asia Pacific Education 3D Projector Market by Country
8.4 Asia Pacific Home Theater and Gaming 3D Projector Market by Country
8.5 Asia Pacific Events & Large Venues and Others 3D Projector Market by Country
Chapter 9. Asia Pacific 3D Projector Market by Country
9.1 China 3D Projector Market
9.1.1 China 3D Projector Market by Technology
9.1.2 China 3D Projector Market by Light Source
9.1.3 China 3D Projector Market by Brightness
9.1.4 China 3D Projector Market by Resolution
9.1.5 China 3D Projector Market by End User
9.2 Japan 3D Projector Market
9.2.1 Japan 3D Projector Market by Technology
9.2.2 Japan 3D Projector Market by Light Source
9.2.3 Japan 3D Projector Market by Brightness
9.2.4 Japan 3D Projector Market by Resolution
9.2.5 Japan 3D Projector Market by End User
9.3 India 3D Projector Market
9.3.1 India 3D Projector Market by Technology
9.3.2 India 3D Projector Market by Light Source
9.3.3 India 3D Projector Market by Brightness
9.3.4 India 3D Projector Market by Resolution
9.3.5 India 3D Projector Market by End User
9.4 South Korea 3D Projector Market
9.4.1 South Korea 3D Projector Market by Technology
9.4.2 South Korea 3D Projector Market by Light Source
9.4.3 South Korea 3D Projector Market by Brightness
9.4.4 South Korea 3D Projector Market by Resolution
9.4.5 South Korea 3D Projector Market by End User
9.5 Singapore 3D Projector Market
9.5.1 Singapore 3D Projector Market by Technology
9.5.2 Singapore 3D Projector Market by Light Source
9.5.3 Singapore 3D Projector Market by Brightness
9.5.4 Singapore 3D Projector Market by Resolution
9.5.5 Singapore 3D Projector Market by End User
9.6 Malaysia 3D Projector Market
9.6.1 Malaysia 3D Projector Market by Technology
9.6.2 Malaysia 3D Projector Market by Light Source
9.6.3 Malaysia 3D Projector Market by Brightness
9.6.4 Malaysia 3D Projector Market by Resolution
9.6.5 Malaysia 3D Projector Market by End User
9.7 Rest of Asia Pacific 3D Projector Market
9.7.1 Rest of Asia Pacific 3D Projector Market by Technology
9.7.2 Rest of Asia Pacific 3D Projector Market by Light Source
9.7.3 Rest of Asia Pacific 3D Projector Market by Brightness
9.7.4 Rest of Asia Pacific 3D Projector Market by Resolution
9.7.5 Rest of Asia Pacific 3D Projector Market by End User
Chapter 10. Company Profiles
10.1 Sony Corporation
10.1.1 Company Overview
10.1.2 Financial Analysis
10.1.3 Segmental and Regional Analysis
10.1.4 Research and Development Expense
10.1.5 Recent strategies and developments:
10.1.5.1 Collaborations, partnerships and agreements:
10.1.5.2 Product launches:
10.1.6 SWOT Analysis
10.2 Seiko Epson Corporation
10.2.1 Company Overview
10.2.2 Financial Analysis
10.2.3 Segmental and Regional Analysis
10.2.4 Research & Development Expense
10.2.5 Recent strategies and developments:
10.2.5.1 Collaborations, partnerships and agreements:
10.2.5.2 Product launches:
10.2.6 SWOT Analysis
10.3 Panasonic Corporation
10.3.1 Company Overview
10.3.2 Financial Analysis
10.3.3 Segmental Analysis
10.3.4 Research & Development Expense
10.3.5 Recent strategies and developments:
10.3.5.1 Product launches:
10.3.6 SWOT Analysis
10.4 NEC Corporation (NEC Display Solutions, Inc.)
10.4.1 Company Overview
10.4.2 Financial Analysis
10.4.3 Segmental and Regional Analysis
10.4.4 Research & Development Expenses
10.4.5 Recent strategies and developments:
10.4.5.1 Product launches:
10.4.6 SWOT Analysis: NEC Corporation
10.5 Acer, Inc.
10.5.1 Company Overview
10.5.2 Financial Analysis
10.5.3 Segmental and Regional Analysis
10.5.4 Research & Development Expense
10.5.5 Recent strategies and developments:
10.5.5.1 Product launches:
10.5.6 SWOT Analysis
10.6 Canon, Inc.
10.6.1 Company Overview
10.6.2 Financial Analysis
10.6.3 Segmental and Regional Analysis
10.6.4 Research & Development Expenses
10.6.5 Recent strategies and developments:
10.6.5.1 Expansions:
10.6.5.2 Product launches:
10.6.6 SWOT Analysis
10.7 Coretronic Corporation (Optoma Corporation)
10.7.1 Company Overview
10.7.2 Financial Analysis
10.7.3 Segmental and Regional Analysis
10.7.4 Research & Development Expenses
10.7.5 Recent strategies and developments:
10.7.5.1 Product launches:
10.7.5.2 Expansions:
10.8 ViewSonic Corporation
10.8.1 Company Overview
10.8.2 Recent strategies and developments:
10.8.2.1 Collaborations, partnerships and agreements:
10.8.2.2 Product launches:
10.8.2.3 Expansions:
10.9 Dell Technologies, Inc.
10.9.1 Company Overview
10.9.2 Financial Analysis
10.9.3 Segmental and Regional Analysis
10.9.4 Research & Development Expense
10.9.5 Recent strategies and developments:
10.9.5.1 Product launches:
10.9.6 SWOT Analysis:
10.1 Boxlight Corporation
10.10.1 Company Overview
10.10.2 Financial Analysis
10.10.3 Research & Development Expenses
10.10.4 Recent strategies and developments:
10.10.4.1 Collaborations, partnerships and agreements:
10.10.4.2 Acquisition and mergers:



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